home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Megadoom II
/
MEGADOOM II - iso.7z
/
MEGADOOM II.ISO
/
doom
/
editors
/
wadfile
/
dmop
/
doom2
/
fool.rw
< prev
next >
Wrap
Text File
|
1995-01-07
|
10KB
|
144 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BROWNSTUB 273.76 20
BULLETS 4.06 4
GARMOR 1.52 1
SHELLBOX 1.52 3
MEDIKIT 5.07 5
STIMPAK 5.07 10
CLIP 1.52 ;6
DEMON 10.93 DEAF/AMBUSH 1
DEMON 32.80 DEAF/AMBUSHMEDIUM_AND_HARD 3
DEMON 21.87 DEAF/AMBUSHHARD_ONLY 2
IMP 19.02 DEAF/AMBUSH 4
IMP 52.30 DEAF/AMBUSHMEDIUM_AND_HARD 11
IMP 4.75 DEAF/AMBUSHHARD_ONLY 1
SPECTRE 87.47 DEAF/AMBUSHHARD_ONLY 8
FIRETHROWER 11.65 DEAF/AMBUSH 1L
CLIP 0.25 DEAF/AMBUSHMEDIUM_AND_HARD ;1
SHELLS 0.51 DEAF/AMBUSHMEDIUM_AND_HARD 1
ROCKETS 3.04 2
CHAINSAW 1.01 1
CLIP 0.25 DEAF/AMBUSH 1
SHELLS 1.01 DEAF/AMBUSH 2
STIMPAK 2.03 DEAF/AMBUSH 4
KNIGHT 29.95 3L
KNIGHT 19.97 MEDIUM_AND_HARD 2L
FIRETHROWER 11.65 MEDIUM_AND_HARD 1L
INVULN 3.04 3
ROCKET 1.01 4
CELLPACK 3.04 3
FLYSKULL 5.71 2
SKELETON 64.17 HARD_ONLY 6L
IMP 19.02 4
FLYSKULL 8.56 MEDIUM_AND_HARD 3
BLUEBALL 0.76 1
CHAINGUN 1.52 1
CHAINGUNNER 7.13 1
SERGEANT 23.77 MEDIUM_AND_HARD 5
CACODEMON 13.31 MEDIUM_AND_HARD 1
IMP 19.02 HARD_ONLY 4
SKELETON 64.17 MEDIUM_AND_HARD 6L
FLYSKULL 19.98 HARD_ONLY 7
MANCUBUS 27.73 MEDIUM_AND_HARD 1L
MANCUBUS 27.73 HARD_ONLY 1L
LAUNCHER 1.01 MULTIPLAYER 1
BARREL 2.85 ;1
LAUNCHER 1.01 1
HELMET 1.52 ;3 ;This item is inocuous
POTION 2.03 ;4 ;This item is inocuous
CHAINGUNNER 14.26 DEAF/AMBUSHMEDIUM_AND_HARD 2
CHAINGUNNER 21.39 DEAF/AMBUSHHARD_ONLY 3
TROOPER 14.26 DEAF/AMBUSH ;3 ;This item is inocuous
POTION 2.03 DEAF/AMBUSH ;4 ;This item is inocuous
SHELLS 2.03 4
SKULLSPITTER 13.31 DEAF/AMBUSH 1L
SKULLSPITTER 13.31 DEAF/AMBUSHMEDIUM_AND_HARD 1L
SKULLSPITTER 13.31 DEAF/AMBUSHHARD_ONLY 1L
BACKPACK 4.06 ;4
BERSERK 1.01 1
SPECTRE 98.40 DEAF/AMBUSHMEDIUM_AND_HARD 9
ARACHNOTRON 42.70 DEAF/AMBUSHMEDIUM_AND_HARD 1L
PLASMA 1.01 1
ARACHNOTRON 128.10 3L
ARACHNOTRON 170.79 MEDIUM_AND_HARD 4L
ARACHNOTRON 170.79 HARD_ONLY 4L
SPIDER 144.17 MEDIUM_AND_HARD 1L
SPIDER 144.17 DEAF/AMBUSH 1L
INVULN 2.03 DEAF/AMBUSH 2
BFG9000 2.03 DEAF/AMBUSH 1L
KNIGHT 9.98 DEAF/AMBUSHMEDIUM_AND_HARD 1L
MEGABALL 2.03 2
KNIGHT 9.98 HARD_ONLY 1L
CHAINGUN 1.52 MULTIPLAYER 1
SKULLSPITTER 13.31 1L
SKULLSPITTER 13.31 MEDIUM_AND_HARD 1L
MEDIKIT 2.03 DEAF/AMBUSH 2
SUPERSHOTGUN 1.01 1
SKELETON 10.70 DEAF/AMBUSH 1L
SKELETON 10.70 DEAF/AMBUSHMEDIUM_AND_HARD 1L
SKELETON 10.70 DEAF/AMBUSHHARD_ONLY 1L
SKELETON 21.39 2L
PLASMA 1.01 MULTIPLAYER 1
FIRETHROWER 11.65 1L
FIRETHROWER 11.65 HARD_ONLY 1L
ENERCELL 5.32 7
ROCKETS 1.52 DEAF/AMBUSHMEDIUM_AND_HARD 1
SHELLBOX 1.01 DEAF/AMBUSHMEDIUM_AND_HARD 8
BULLETS 2.03 DEAF/AMBUSHMEDIUM_AND_HARD 8
POTION 2.53 DEAF/AMBUSHMEDIUM_AND_HARD ;5 ;This item is inocuous
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 237 ;Strict standard for exact placement
;PER 201 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;