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Text File  |  1995-01-07  |  10KB  |  144 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. BROWNSTUB                   273.76                                       20 
  8. BULLETS                       4.06                                       4 
  9. GARMOR                        1.52                                       1 
  10. SHELLBOX                      1.52                                       3 
  11. MEDIKIT                       5.07                                       5 
  12. STIMPAK                       5.07                                       10 
  13. CLIP                          1.52                                       ;6 
  14. DEMON                        10.93         DEAF/AMBUSH                   1 
  15. DEMON                        32.80         DEAF/AMBUSHMEDIUM_AND_HARD    3 
  16. DEMON                        21.87         DEAF/AMBUSHHARD_ONLY          2 
  17. IMP                          19.02         DEAF/AMBUSH                   4 
  18. IMP                          52.30         DEAF/AMBUSHMEDIUM_AND_HARD    11 
  19. IMP                           4.75         DEAF/AMBUSHHARD_ONLY          1 
  20. SPECTRE                      87.47         DEAF/AMBUSHHARD_ONLY          8 
  21. FIRETHROWER                  11.65         DEAF/AMBUSH                   1L 
  22. CLIP                          0.25         DEAF/AMBUSHMEDIUM_AND_HARD    ;1 
  23. SHELLS                        0.51         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  24. ROCKETS                       3.04                                       2 
  25. CHAINSAW                      1.01                                       1 
  26. CLIP                          0.25         DEAF/AMBUSH                   1 
  27. SHELLS                        1.01         DEAF/AMBUSH                   2 
  28. STIMPAK                       2.03         DEAF/AMBUSH                   4 
  29. KNIGHT                       29.95                                       3L 
  30. KNIGHT                       19.97         MEDIUM_AND_HARD               2L 
  31. FIRETHROWER                  11.65         MEDIUM_AND_HARD               1L 
  32. INVULN                        3.04                                       3 
  33. ROCKET                        1.01                                       4 
  34. CELLPACK                      3.04                                       3 
  35. FLYSKULL                      5.71                                       2 
  36. SKELETON                     64.17         HARD_ONLY                     6L 
  37. IMP                          19.02                                       4 
  38. FLYSKULL                      8.56         MEDIUM_AND_HARD               3 
  39. BLUEBALL                      0.76                                       1 
  40. CHAINGUN                      1.52                                       1 
  41. CHAINGUNNER                   7.13                                       1 
  42. SERGEANT                     23.77         MEDIUM_AND_HARD               5 
  43. CACODEMON                    13.31         MEDIUM_AND_HARD               1 
  44. IMP                          19.02         HARD_ONLY                     4 
  45. SKELETON                     64.17         MEDIUM_AND_HARD               6L 
  46. FLYSKULL                     19.98         HARD_ONLY                     7 
  47. MANCUBUS                     27.73         MEDIUM_AND_HARD               1L 
  48. MANCUBUS                     27.73         HARD_ONLY                     1L 
  49. LAUNCHER                      1.01         MULTIPLAYER                   1 
  50. BARREL                        2.85                                       ;1 
  51. LAUNCHER                      1.01                                       1 
  52. HELMET                        1.52                                      ;3 ;This item is inocuous 
  53. POTION                        2.03                                      ;4 ;This item is inocuous 
  54. CHAINGUNNER                  14.26         DEAF/AMBUSHMEDIUM_AND_HARD    2 
  55. CHAINGUNNER                  21.39         DEAF/AMBUSHHARD_ONLY          3 
  56. TROOPER                      14.26         DEAF/AMBUSH                  ;3 ;This item is inocuous 
  57. POTION                        2.03         DEAF/AMBUSH                  ;4 ;This item is inocuous 
  58. SHELLS                        2.03                                       4 
  59. SKULLSPITTER                 13.31         DEAF/AMBUSH                   1L 
  60. SKULLSPITTER                 13.31         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  61. SKULLSPITTER                 13.31         DEAF/AMBUSHHARD_ONLY          1L 
  62. BACKPACK                      4.06                                       ;4 
  63. BERSERK                       1.01                                       1 
  64. SPECTRE                      98.40         DEAF/AMBUSHMEDIUM_AND_HARD    9 
  65. ARACHNOTRON                  42.70         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  66. PLASMA                        1.01                                       1 
  67. ARACHNOTRON                 128.10                                       3L 
  68. ARACHNOTRON                 170.79         MEDIUM_AND_HARD               4L 
  69. ARACHNOTRON                 170.79         HARD_ONLY                     4L 
  70. SPIDER                      144.17         MEDIUM_AND_HARD               1L 
  71. SPIDER                      144.17         DEAF/AMBUSH                   1L 
  72. INVULN                        2.03         DEAF/AMBUSH                   2 
  73. BFG9000                       2.03         DEAF/AMBUSH                   1L 
  74. KNIGHT                        9.98         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  75. MEGABALL                      2.03                                       2 
  76. KNIGHT                        9.98         HARD_ONLY                     1L 
  77. CHAINGUN                      1.52         MULTIPLAYER                   1 
  78. SKULLSPITTER                 13.31                                       1L 
  79. SKULLSPITTER                 13.31         MEDIUM_AND_HARD               1L 
  80. MEDIKIT                       2.03         DEAF/AMBUSH                   2 
  81. SUPERSHOTGUN                  1.01                                       1 
  82. SKELETON                     10.70         DEAF/AMBUSH                   1L 
  83. SKELETON                     10.70         DEAF/AMBUSHMEDIUM_AND_HARD    1L 
  84. SKELETON                     10.70         DEAF/AMBUSHHARD_ONLY          1L 
  85. SKELETON                     21.39                                       2L 
  86. PLASMA                        1.01         MULTIPLAYER                   1 
  87. FIRETHROWER                  11.65                                       1L 
  88. FIRETHROWER                  11.65         HARD_ONLY                     1L 
  89. ENERCELL                      5.32                                       7 
  90. ROCKETS                       1.52         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  91. SHELLBOX                      1.01         DEAF/AMBUSHMEDIUM_AND_HARD    8 
  92. BULLETS                       2.03         DEAF/AMBUSHMEDIUM_AND_HARD    8 
  93. POTION                        2.53         DEAF/AMBUSHMEDIUM_AND_HARD   ;5 ;This item is inocuous
  94. ;                                            
  95. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  96. ;                                            
  97. ; At run-time this value is used to adjust the
  98. ; Max#of variable based on the population of
  99. ; the level being modified.  Using the strict 
  100. ; standard requires that one or more of the   
  101. ; items in the list above not have a specified
  102. ; maximum number of objects.                  
  103. ;                                              
  104. PER    237   ;Strict standard for exact placement 
  105. ;PER    201   ;Lowered Standard for easy placement
  106. ;                                            
  107. ; Deleting any of the PRESERVE lines will mean that
  108. ; the objects will not be taken from the original  
  109. ; level.  You will have to supply your own above. 
  110. ;                                            
  111. PRESERVE    PILLARS                          
  112. PRESERVE    LAMPS                            
  113. ;                                            
  114. ; THRESHOLD determines what a MEGA-GOODIE is.  
  115. ; MEGA-GOODIES are used to make the level fair 
  116. ; if the generator places a lot of enemies in  
  117. ; the level.                                   
  118. ;                                              
  119. THRESHOLD    75                                  
  120. ;                                              
  121. ; I.Q. Determines how intelligently the program  
  122. ; places objects in the effort to defeat you.   
  123. ; 250 is the default if it is not specified here. 
  124. ;                                              
  125. I.Q.    250                                 
  126. ;                                              
  127. ; EVEN sets the point at which the program must begin 
  128. ; placing MEGA-GOODIES into the level, on the   
  129. ; basis of the hardest difficulty rating.          
  130. ; The MEGA-GOODIES give you a fighting chance,  
  131. ; setting the value lower or <500 will increase the number
  132. ; of MEGA-GOODIES available to you in a the level. 
  133. EVEN    500                                 
  134. ;                                              
  135. ; If SPREAD is not set to a low value then
  136. ; a given sector may accumulate too many objects 
  137. ; this often makes the level impossible to finish
  138. ; or just ugly-looking.  Setting the value too low
  139. ; could make it difficult to place objects within
  140. ; a given wad file.
  141. ;                  
  142. SPREAD    15                                  
  143. ;                                              
  144.